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Shadow Dancer JUE [b1]. Speedy Gonzales - Cheeze Cat-astrophe A. Space Harrier 32X A [! Samurai Spirits J [! Splatter House 2 U [c][! Street Fighter 2 Turbo U [h1]. Super Fantasy Zone J [! Space Harrier 2 JU. The MegaJet contains the control pad and game cartridge features of the Nomad, but does not contain a viewing screen and as such must be connected to a television screen for game play.
Essentially, it was the cutting-edge hub for electronic home entertainment in its day. Genesis Add-Ons Power Base Convertor — This add-on was available around the launch of the Genesis and allowed loyal Sega Master System owners to be able to play their existing library of games on the Genesis.
A few games were incompatible with the PBC. This earlier PBC included a card slot at the front to allow the adapter and the Genesis to also play game card-based SMS games, not just the cartridge based games. A later Master System Converter II was offered in much smaller quantities which acted as a SMS game adapter for the Model 2 Genesis console, however this unit does not provide a slot for card based games and as such also does not allow input for the 3D glasses peripheral.
It allowed developers to add high-end audio and full-motion video to the Genesis platform while also giving them a much larger storage capacity in comparison to cartridges. It was originally expensive and a small and mostly lackluster library of games provided to give these units a short life span and as such they were not produced in large numbers, especially so outside North America. Genesis Accessories The list of peripherals for a popular system which enjoyed a long production life such as the Genesis is exceptionally long and we could not hope to list them all, however we are providing a list of the more popular or innovative items made for the Genesis.
The Game Genie is only one of many such devices, though the Genie is the most common. Many books were published containing the codes required to make use of the enhanced game play features and most of the codes are still available today via the internet.
These devices also allow some import games to be played by fooling the machine into believing the region setting on the game is the region setting expected by the machine being used. The device plugs into the cartridge slot and then the game cartridge is plugged into the top of the device itself.
An octagonal shaped hoop containing sensors is laid on the floor and the player stands in the center of the hoop. By punching or waving their arms and kicking their legs at various points above sections of the hoops, various control pad controls are sent to the base unit.
They idea was to attempt to act out the actions required in the game that the game character needed to perform and thus the player is more interactive with the action. Similar and even more unsuccessful baseball bat and golf club peripheral systems were also available and as such were limited use with the specific games for which they were designed. The gun requires batteries unlike other light guns which draw power from the control pad connection.
The gun has rifle stock and gun sights attachments that can be attached or removed as desired providing configurations anywhere from a handgun to a rifle with a scope. This particular gun uses a separate communications sensor which must be positioned on top of the television and as such the unit is more difficult to configure and it is not horribly accurate.
This peripheral too should only be considered for its collectible interest and not as a useful light gun. The Enforcer — This is a light gun made by Konami and as such is compatible only with Konami light gun games and a few other games by other publishers.
This gun can be coupled with a unique second player gun for two player action. The second player gun can ONLY be used in conjunction with the one player gun.
Since the gun uses typical light gun technology, it will only function properly with a picture tube CRT type television, LCD, plasma and projection screen TV users are out of luck here.
Arcade control stick, enhanced feature and 6-button controllers — Sega certainly had their own brand name items in these categories but many more were offered from any number of third parties and provide varying arrays of features.
Arcade sticks typically are larger laptop or table top control pads in which the typical d-pad is replaced with a control stick similar to those found on arcade game consoles. Most of these pads have large buttons often with slow motion and turbo fire settings available individually for each button.
Enhanced feature control pads are available in the standard 3-button configuration and the later 6-button configuration. Many offer turbo-fire rapid fire provided by simply holding down the button and slow motion the game play is repeated paused and started while the button is held down so fast action sections can be reacted to more easily.
Some of the more advanced pads include additional buttons which can be programmed to deliver the equivalent of a series of button combinations and can be quite useful in fighting games where often complex series of button combinations are required to make strong moves in the game. Many other pads simply provide a different ergonomic design. Six-Button pads arrived toward the later segment of the Genesis lifespan.
The pad provided 6 action buttons as opposed to the previous three. The old-school console is back in production and pre-orders are already in place , just in time for Christmas. Even back in , it was no small feat that Sega, with the help of third-party publishers, managed to hold its own against Nintendo, even though it had a dominating marketshare.
The next year saw an unusual glut of side-scrolling and vertical scrolling shooters, many of which were actually worthy of our top list.
Sega Genesis. Photograph: Evan Amos. Keith Stuart. Fri 16 Aug Topics Games consoles Games Retro games Reuse this content.Aug 16, · Sega Genesis at the console that made the modern games industry In , the machine the rest of the world called the Mega Drive was launched in .